Blowback Dragon - CP05-EN007 - Rare - Unlimited Edition
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Card Rules: Rulings powered by The Netrep API. 'Blowback Dragon''s effect does target. The target is the selected card. If your opponent uses 'Blowback Dragon' on a Trap Card, you can use 'Fake Trap' to save it. You select the target of 'Blowback Dragon''s effect when you activate the effect, BEFORE flipping the coins. [Re: Destruction Jammer] 'Destruction Jammer' cannot be chained to effects that may or may not destroy a monster, like 'Acid Trap Hole', 'Blowback Dragon', 'Magical Dimension', 'Reign-Beaux, Overlord of Dark World', 'Snipe Hunter', etc. [Re: Light and Darkness Dragon] When 'Light and Darkness Dragon' negates the activation of a Spell, Trap, or effect of an Effect Monster that can only be activated once per turn ('Blowback Dragon', etc.), the Spell, Trap, or effect of the Effect Monster cannot be activated again because the Spell, Trap, or effect of the Effect Monster is treated as having been activated during that turn. If the effect of the Effect Monster can be activated multiple times during the same turn ('Treeborn Frog', etc.), the effect of the Effect Monster can be activated again. [Re: Revoke Fusion] You cannot Special Summon a Fusion Material Monster that is not specified by name. Example: You cannot select 'Chimeratech Overdragon' with 'Revoke Fusion' and Special Summon a 'Blowback Dragon', but you can Special Summon a 'Cyber Dragon'.
Set: Champion Pack: Game 5
Card Number: CP05-EN007
Card Text: Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your [opponent controls.
Monster Type: Machine
Card Type: Effect Monster
Name: Blowback Dragon